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Fitness Equipment

SmartBells

Workout smarter not harder!

Problem Statement

“Fitness goers need a portable enhancement to their exercise routine with statistical values because it enables visual pinpoint values and motivation to keep going further.”

Objectives & Goals

  • Time efficiency and statistical workout progression

  • Flexibility to workout anywhere and anytime

Our Process

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Discover

Define

Ideate

Design

User Personas

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Description

 

Keven is a young financial professional living in Austin, Texas. After work, he tends to be tired and stress but would go to the gym every so often. Keven loves the innovation of technology that enhances performance and track progress in any form, such as statistical. Having said, he also prefers accessibility's that are time savors as he enjoys his own time in freedom.

Pain point

  • Not keen to going to the gym most of the time

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Maslow Pyramid (1).png

 

Description

 

Top is a manufacturer living in city of Los Angeles. While being a volleyball player he loves the accessibility's of technology and making things easier for himself and tracking progress. He prefers that there be motivation and or notification affirmations that can keep him going to reach his goal. Though coming home exhausted, Top always seeks opportunities that can be easier and accessible to make life simple

Pain point

  • The consistency is lost over a period of time

User Flow

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Low Fidelity Mock-Up

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This page will show up when the user launches the program for the first time or tries to log in.

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The main menu page appears when you successfully log in or open it for the first time if you haven't logged in before.

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This page's foundation is its overall statistics, which include title legends and a notion of how the data is shown.

Mid Fidelity Mock-Up

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Intro page with text with buttons. The text on buttons describe its functionality  

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Main Menu page with text and images for accurate visualization on how the page will be.

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Statistics page with images and text that describes users data routine.

High Fidelity Mock-Up

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The introduction page has been updated with colors, design, and text style. Added buttons and images related to the app.

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Improved text, graphics, color, and design on the main menu page

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Redesigning the statistics page from a mid-fi to a data-centric design

Project Reflection

Project Takeaways

Since this was my first attempt at a project of this kind, I gained a lot of valuable experience that I can apply to other projects in the future. Some of the skills I learned are current design trends, colors, user personas, flows, design centricity, UI design, communicating with users regarding user data, and using Figma at a high level of development.

Which additional concepts are feasible to execute? How can I manage the data visualization more effectively? What other sections in the app can I implement to make it more user friendly? I started asking myself some of these questions in an effort to improve the app from its completed form. I have a ton of ideas, and I wonder if any of them could help with Smartbells in the future.
 

Although an application cannot meet all of the birding community's demands, I feel that a positive user experience can encourage increased community participation and conversation. In a divided world with a pressing need for the public's environmental efforts, improving access to learning and awareness is frequently the first step toward bridging gaps between communities.
 

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©2024 by Brandon Antezana.

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